The best Taskforce of the Netherlands
Tweakers 2 ‐ TF Tweakers Talentpool
This page holds all info about the Tweakers 2 Taskforce in Boom Beach. The place to go if you want to improve yourself as a novice player using the resources that you get from joining in Task Force missions. Also the place to contribute to a positive outcome of a mission and showing you want to work your way up to the Tweakers TF. It’s also a place to just play Boom Beach in a recreational way and enjoy the teamplay that goes on in it. You can read all you need to know on this page of the Tweakers Talentpool.
Tweakers 2 is the talentpool for the main TF: Tweakers. If your level isn’t yet high enough for the real deal, playing in Tweakers TF, or you just want to practice your attacking skills some more, this is a great place to start. There’s no intel-requirement, although this doesn’t mean that there are no rules whatsoever. See the section below if you want to know more about the rules that apply to the Tweakers 2 Taskforce.
Not yet convinced about joining the taskforce? Well there’s a saying: nothing ventured, nothing gained! Just hit the in-game join button if you apply to the rules and see if you like it. If not, you’re always free to leave. Please let us know beforehand, otherwise you might spook us ;-).
The taskforce is also a great team to show your skills in a recreational manner. Your intel, firepower and wisdom are much appreciated! We do ask you to at least be an active player, with which we mean: attack, or notify your fellow players why you can’t or will not. We start an operation regularly, on average an operation per two days, sometimes more.
There’s only one real rule, that is: be WILLING to attack. It’s not a big problem if you’re not able to deliver massive amounts of intel but attacking is a must.
Chain of Command
- Leader: World Citizen
- CO-Leader: Gavrilo
- Officer: Ronaldo
- Officer: Steevo
- Officer: BInki3
- Officer: venomenal
- Officer: ProVine
- Officer: Vim
With all started operations it’s vitally important you attack. Can’t attack, for whatever reason? Please let us know in the TF chat. If we don’t win the mission and you didn’t attack, we’ll hold that against you. It might end up in a ban from the taskforce. We don’t like freeloaders.
2. No intel requirement
There is no requirement on the delivery of intel. But: Intel is very important in order to be able to start new operations. Do you deliver intel? It’s much appreciated. Don’t know how to gain more intel? Ask your fellow players in the TF chat or on the Forum topic at Tweakers.net and we might be able to get you going.
P.S.: This rule is under constant debate, it could very well be that we will start requiring a minimum intel. Intel is an essential resource to keep developing a taskforce to the next level.
You need to speak and read Dutch… It doesn’t matter if you live on the moon.. but we do all communication in Dutch.. so this is a must.
That’s it! No further rules. Below you can find some tips about the unwritten rules that come into play when playing Boom Beach in a Task Force. Please read them thoroughly as they will provide clarity and guidance, they might also prevent some irritation with your fellow players.
Playing Boom Beach in a Taskforce
Help your fellow players
We’re in this together, as a team. We play in a Taskforce, this means helping each other out from time to time. Sadly it’s not possible to exchange resources in the game. Knowledge and wisdom are valuable as well, and luckily we can exchange those. We ask you to help other taskforce members in solving their issues. This way we can develop together and achieve great heights with our taskforce!
Always read the Base Notes! We can’t stress this point enough. The only way to optimally take advantage of team play is coordination. By reading the Base Notes before you attack, you know what strategy the team is following and how to best contribute to that strategy. If you have another view on how to take on the base at hand, please discuss it in the chat before going at it yourself. If we all just follow our own plan we’ll need too many players to actually win this fight.
If you’re novice at the game it can sometimes be hard to decide what troops to land on the enemy base. Please ask advice in the chat! There are plenty players that want to help you.
Never retreat your troops
Never retreat your troops in a mission as long as they can do damage! The only exception to this rule are medics that are alone on the battlefield. Those you can retreat. It’s quite annoying for other players that just invested tens of thousands of gold into an attack, completely destroying their fleet of tanks and scorchers while seeing you pull back a few Zooka’s before they fire their last shots without a clear reason. The same goes for not landing any troops, it’s offending to other players.
Ask not what your Taskforce can do for you, ask what you can do for your Taskforce! 😉